// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
	Generated code exported from UnrealHeaderTool.
	DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/

#include "UObject/GeneratedCppIncludes.h"
#include "MMOKitCode/AbilitySystem/AbilityAssetCpp.h"
#include "UObject/PrimaryAssetId.h"

PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeAbilityAssetCpp() {}

// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FPrimaryAssetType();
ENGINE_API UClass* Z_Construct_UClass_UAnimMontage_NoRegister();
ENGINE_API UClass* Z_Construct_UClass_UPrimaryDataAsset();
ENGINE_API UClass* Z_Construct_UClass_USoundBase_NoRegister();
ENGINE_API UClass* Z_Construct_UClass_UTexture2D_NoRegister();
MMOKITCODE_API UClass* Z_Construct_UClass_UAbilityAssetCpp();
MMOKITCODE_API UClass* Z_Construct_UClass_UAbilityAssetCpp_NoRegister();
MMOKITCODE_API UClass* Z_Construct_UClass_UAbilityLogic_NoRegister();
UPackage* Z_Construct_UPackage__Script_MMOKitCode();
// ********** End Cross Module References **********************************************************

// ********** Begin Class UAbilityAssetCpp Function GetIdentifierString ****************************
struct Z_Construct_UFunction_UAbilityAssetCpp_GetIdentifierString_Statics
{
	struct AbilityAssetCpp_eventGetIdentifierString_Parms
	{
		FString ReturnValue;
	};
#if WITH_METADATA
	static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
		{ "Category", "Item" },
		{ "Comment", "/** Returns the logical name, equivalent to the primary asset id */" },
		{ "ModuleRelativePath", "AbilitySystem/AbilityAssetCpp.h" },
		{ "ToolTip", "Returns the logical name, equivalent to the primary asset id" },
	};
#endif // WITH_METADATA

// ********** Begin Function GetIdentifierString constinit property declarations *******************
	static const UECodeGen_Private::FStrPropertyParams NewProp_ReturnValue;
	static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function GetIdentifierString constinit property declarations *********************
	static const UECodeGen_Private::FFunctionParams FuncParams;
};

// ********** Begin Function GetIdentifierString Property Definitions ******************************
const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UAbilityAssetCpp_GetIdentifierString_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AbilityAssetCpp_eventGetIdentifierString_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAbilityAssetCpp_GetIdentifierString_Statics::PropPointers[] = {
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAbilityAssetCpp_GetIdentifierString_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAbilityAssetCpp_GetIdentifierString_Statics::PropPointers) < 2048);
// ********** End Function GetIdentifierString Property Definitions ********************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAbilityAssetCpp_GetIdentifierString_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UAbilityAssetCpp, nullptr, "GetIdentifierString", 	Z_Construct_UFunction_UAbilityAssetCpp_GetIdentifierString_Statics::PropPointers, 
	UE_ARRAY_COUNT(Z_Construct_UFunction_UAbilityAssetCpp_GetIdentifierString_Statics::PropPointers), 
sizeof(Z_Construct_UFunction_UAbilityAssetCpp_GetIdentifierString_Statics::AbilityAssetCpp_eventGetIdentifierString_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAbilityAssetCpp_GetIdentifierString_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAbilityAssetCpp_GetIdentifierString_Statics::Function_MetaDataParams)},  };
static_assert(sizeof(Z_Construct_UFunction_UAbilityAssetCpp_GetIdentifierString_Statics::AbilityAssetCpp_eventGetIdentifierString_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UAbilityAssetCpp_GetIdentifierString()
{
	static UFunction* ReturnFunction = nullptr;
	if (!ReturnFunction)
	{
		UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAbilityAssetCpp_GetIdentifierString_Statics::FuncParams);
	}
	return ReturnFunction;
}
DEFINE_FUNCTION(UAbilityAssetCpp::execGetIdentifierString)
{
	P_FINISH;
	P_NATIVE_BEGIN;
	*(FString*)Z_Param__Result=P_THIS->GetIdentifierString();
	P_NATIVE_END;
}
// ********** End Class UAbilityAssetCpp Function GetIdentifierString ******************************

// ********** Begin Class UAbilityAssetCpp *********************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UAbilityAssetCpp;
UClass* UAbilityAssetCpp::GetPrivateStaticClass()
{
	using TClass = UAbilityAssetCpp;
	if (!Z_Registration_Info_UClass_UAbilityAssetCpp.InnerSingleton)
	{
		GetPrivateStaticClassBody(
			TClass::StaticPackage(),
			TEXT("AbilityAssetCpp"),
			Z_Registration_Info_UClass_UAbilityAssetCpp.InnerSingleton,
			StaticRegisterNativesUAbilityAssetCpp,
			sizeof(TClass),
			alignof(TClass),
			TClass::StaticClassFlags,
			TClass::StaticClassCastFlags(),
			TClass::StaticConfigName(),
			(UClass::ClassConstructorType)InternalConstructor<TClass>,
			(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
			UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
			&TClass::Super::StaticClass,
			&TClass::WithinClass::StaticClass
		);
	}
	return Z_Registration_Info_UClass_UAbilityAssetCpp.InnerSingleton;
}
UClass* Z_Construct_UClass_UAbilityAssetCpp_NoRegister()
{
	return UAbilityAssetCpp::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UAbilityAssetCpp_Statics
{
#if WITH_METADATA
	static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
		{ "BlueprintType", "true" },
		{ "Comment", "/**\n * \n */" },
		{ "IncludePath", "AbilitySystem/AbilityAssetCpp.h" },
		{ "IsBlueprintBase", "true" },
		{ "ModuleRelativePath", "AbilitySystem/AbilityAssetCpp.h" },
	};
	static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AbilityName_MetaData[] = {
		{ "Category", "Ability" },
		{ "ModuleRelativePath", "AbilitySystem/AbilityAssetCpp.h" },
	};
	static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Icon_MetaData[] = {
		{ "Category", "Ability" },
		{ "ModuleRelativePath", "AbilitySystem/AbilityAssetCpp.h" },
	};
	static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CastTime_MetaData[] = {
		{ "Category", "Ability" },
		{ "ModuleRelativePath", "AbilitySystem/AbilityAssetCpp.h" },
	};
	static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Cooldown_MetaData[] = {
		{ "Category", "Ability" },
		{ "ModuleRelativePath", "AbilitySystem/AbilityAssetCpp.h" },
	};
	static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ManaCost_MetaData[] = {
		{ "Category", "Ability" },
		{ "ModuleRelativePath", "AbilitySystem/AbilityAssetCpp.h" },
	};
	static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AbilityLogic_MetaData[] = {
		{ "Category", "Ability" },
		{ "EditInline", "true" },
		{ "ModuleRelativePath", "AbilitySystem/AbilityAssetCpp.h" },
	};
	static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ThirdPersonMontage_MetaData[] = {
		{ "Category", "Cosmetic" },
		{ "ModuleRelativePath", "AbilitySystem/AbilityAssetCpp.h" },
	};
	static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_FirstPersonMontage_MetaData[] = {
		{ "Category", "Cosmetic" },
		{ "ModuleRelativePath", "AbilitySystem/AbilityAssetCpp.h" },
	};
	static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CastSound_MetaData[] = {
		{ "Category", "Cosmetic" },
		{ "ModuleRelativePath", "AbilitySystem/AbilityAssetCpp.h" },
	};
	static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_TargetSound_MetaData[] = {
		{ "Category", "Cosmetic" },
		{ "ModuleRelativePath", "AbilitySystem/AbilityAssetCpp.h" },
	};
	static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bChannelingAbility_MetaData[] = {
		{ "Category", "Ability" },
		{ "Comment", "/*UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = Cosmetic)\n\x09TSubclassOf<class ASpellParticleActor> ParticleOnInstrigator;\n\n\x09UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = Cosmetic)\n\x09TSubclassOf<class ASpellParticleActor> ParticleOnTarget;*/" },
		{ "ModuleRelativePath", "AbilitySystem/AbilityAssetCpp.h" },
		{ "ToolTip", "UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = Cosmetic)\n       TSubclassOf<class ASpellParticleActor> ParticleOnInstrigator;\n\n       UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = Cosmetic)\n       TSubclassOf<class ASpellParticleActor> ParticleOnTarget;" },
	};
	static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AssetType_MetaData[] = {
		{ "Category", "Asset Manager" },
		{ "Comment", "/** Must be set correctly, or the asset won't be gathered by the Asset Manager */" },
		{ "ModuleRelativePath", "AbilitySystem/AbilityAssetCpp.h" },
		{ "ToolTip", "Must be set correctly, or the asset won't be gathered by the Asset Manager" },
	};
#endif // WITH_METADATA

// ********** Begin Class UAbilityAssetCpp constinit property declarations *************************
	static const UECodeGen_Private::FTextPropertyParams NewProp_AbilityName;
	static const UECodeGen_Private::FObjectPropertyParams NewProp_Icon;
	static const UECodeGen_Private::FFloatPropertyParams NewProp_CastTime;
	static const UECodeGen_Private::FFloatPropertyParams NewProp_Cooldown;
	static const UECodeGen_Private::FFloatPropertyParams NewProp_ManaCost;
	static const UECodeGen_Private::FObjectPropertyParams NewProp_AbilityLogic;
	static const UECodeGen_Private::FObjectPropertyParams NewProp_ThirdPersonMontage;
	static const UECodeGen_Private::FObjectPropertyParams NewProp_FirstPersonMontage;
	static const UECodeGen_Private::FObjectPropertyParams NewProp_CastSound;
	static const UECodeGen_Private::FObjectPropertyParams NewProp_TargetSound;
	static void NewProp_bChannelingAbility_SetBit(void* Obj);
	static const UECodeGen_Private::FBoolPropertyParams NewProp_bChannelingAbility;
	static const UECodeGen_Private::FStructPropertyParams NewProp_AssetType;
	static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UAbilityAssetCpp constinit property declarations ***************************
	static constexpr UE::CodeGen::FClassNativeFunction Funcs[] = {
		{ .NameUTF8 = UTF8TEXT("GetIdentifierString"), .Pointer = &UAbilityAssetCpp::execGetIdentifierString },
	};
	static UObject* (*const DependentSingletons[])();
	static constexpr FClassFunctionLinkInfo FuncInfo[] = {
		{ &Z_Construct_UFunction_UAbilityAssetCpp_GetIdentifierString, "GetIdentifierString" }, // 1171915594
	};
	static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048);
	static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
		TCppClassTypeTraits<UAbilityAssetCpp>::IsAbstract,
	};
	static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UAbilityAssetCpp_Statics

// ********** Begin Class UAbilityAssetCpp Property Definitions ************************************
const UECodeGen_Private::FTextPropertyParams Z_Construct_UClass_UAbilityAssetCpp_Statics::NewProp_AbilityName = { "AbilityName", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Text, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAbilityAssetCpp, AbilityName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AbilityName_MetaData), NewProp_AbilityName_MetaData) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UAbilityAssetCpp_Statics::NewProp_Icon = { "Icon", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAbilityAssetCpp, Icon), Z_Construct_UClass_UTexture2D_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Icon_MetaData), NewProp_Icon_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UAbilityAssetCpp_Statics::NewProp_CastTime = { "CastTime", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAbilityAssetCpp, CastTime), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CastTime_MetaData), NewProp_CastTime_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UAbilityAssetCpp_Statics::NewProp_Cooldown = { "Cooldown", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAbilityAssetCpp, Cooldown), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Cooldown_MetaData), NewProp_Cooldown_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UAbilityAssetCpp_Statics::NewProp_ManaCost = { "ManaCost", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAbilityAssetCpp, ManaCost), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ManaCost_MetaData), NewProp_ManaCost_MetaData) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UAbilityAssetCpp_Statics::NewProp_AbilityLogic = { "AbilityLogic", nullptr, (EPropertyFlags)0x001200000009001d, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAbilityAssetCpp, AbilityLogic), Z_Construct_UClass_UAbilityLogic_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AbilityLogic_MetaData), NewProp_AbilityLogic_MetaData) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UAbilityAssetCpp_Statics::NewProp_ThirdPersonMontage = { "ThirdPersonMontage", nullptr, (EPropertyFlags)0x0010000000000015, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAbilityAssetCpp, ThirdPersonMontage), Z_Construct_UClass_UAnimMontage_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ThirdPersonMontage_MetaData), NewProp_ThirdPersonMontage_MetaData) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UAbilityAssetCpp_Statics::NewProp_FirstPersonMontage = { "FirstPersonMontage", nullptr, (EPropertyFlags)0x0010000000000015, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAbilityAssetCpp, FirstPersonMontage), Z_Construct_UClass_UAnimMontage_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_FirstPersonMontage_MetaData), NewProp_FirstPersonMontage_MetaData) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UAbilityAssetCpp_Statics::NewProp_CastSound = { "CastSound", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAbilityAssetCpp, CastSound), Z_Construct_UClass_USoundBase_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CastSound_MetaData), NewProp_CastSound_MetaData) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UAbilityAssetCpp_Statics::NewProp_TargetSound = { "TargetSound", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAbilityAssetCpp, TargetSound), Z_Construct_UClass_USoundBase_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_TargetSound_MetaData), NewProp_TargetSound_MetaData) };
void Z_Construct_UClass_UAbilityAssetCpp_Statics::NewProp_bChannelingAbility_SetBit(void* Obj)
{
	((UAbilityAssetCpp*)Obj)->bChannelingAbility = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UAbilityAssetCpp_Statics::NewProp_bChannelingAbility = { "bChannelingAbility", nullptr, (EPropertyFlags)0x0010000000000015, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UAbilityAssetCpp), &Z_Construct_UClass_UAbilityAssetCpp_Statics::NewProp_bChannelingAbility_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bChannelingAbility_MetaData), NewProp_bChannelingAbility_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UAbilityAssetCpp_Statics::NewProp_AssetType = { "AssetType", nullptr, (EPropertyFlags)0x0010000000020015, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAbilityAssetCpp, AssetType), Z_Construct_UScriptStruct_FPrimaryAssetType, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AssetType_MetaData), NewProp_AssetType_MetaData) }; // 737458261
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UAbilityAssetCpp_Statics::PropPointers[] = {
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAbilityAssetCpp_Statics::NewProp_AbilityName,
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAbilityAssetCpp_Statics::NewProp_Icon,
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAbilityAssetCpp_Statics::NewProp_CastTime,
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAbilityAssetCpp_Statics::NewProp_Cooldown,
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAbilityAssetCpp_Statics::NewProp_ManaCost,
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAbilityAssetCpp_Statics::NewProp_AbilityLogic,
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAbilityAssetCpp_Statics::NewProp_ThirdPersonMontage,
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAbilityAssetCpp_Statics::NewProp_FirstPersonMontage,
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAbilityAssetCpp_Statics::NewProp_CastSound,
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAbilityAssetCpp_Statics::NewProp_TargetSound,
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAbilityAssetCpp_Statics::NewProp_bChannelingAbility,
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAbilityAssetCpp_Statics::NewProp_AssetType,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAbilityAssetCpp_Statics::PropPointers) < 2048);
// ********** End Class UAbilityAssetCpp Property Definitions **************************************
UObject* (*const Z_Construct_UClass_UAbilityAssetCpp_Statics::DependentSingletons[])() = {
	(UObject* (*)())Z_Construct_UClass_UPrimaryDataAsset,
	(UObject* (*)())Z_Construct_UPackage__Script_MMOKitCode,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAbilityAssetCpp_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UAbilityAssetCpp_Statics::ClassParams = {
	&UAbilityAssetCpp::StaticClass,
	nullptr,
	&StaticCppClassTypeInfo,
	DependentSingletons,
	FuncInfo,
	Z_Construct_UClass_UAbilityAssetCpp_Statics::PropPointers,
	nullptr,
	UE_ARRAY_COUNT(DependentSingletons),
	UE_ARRAY_COUNT(FuncInfo),
	UE_ARRAY_COUNT(Z_Construct_UClass_UAbilityAssetCpp_Statics::PropPointers),
	0,
	0x009000A0u,
	METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UAbilityAssetCpp_Statics::Class_MetaDataParams), Z_Construct_UClass_UAbilityAssetCpp_Statics::Class_MetaDataParams)
};
void UAbilityAssetCpp::StaticRegisterNativesUAbilityAssetCpp()
{
	UClass* Class = UAbilityAssetCpp::StaticClass();
	FNativeFunctionRegistrar::RegisterFunctions(Class, MakeConstArrayView(Z_Construct_UClass_UAbilityAssetCpp_Statics::Funcs));
}
UClass* Z_Construct_UClass_UAbilityAssetCpp()
{
	if (!Z_Registration_Info_UClass_UAbilityAssetCpp.OuterSingleton)
	{
		UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UAbilityAssetCpp.OuterSingleton, Z_Construct_UClass_UAbilityAssetCpp_Statics::ClassParams);
	}
	return Z_Registration_Info_UClass_UAbilityAssetCpp.OuterSingleton;
}
UAbilityAssetCpp::UAbilityAssetCpp(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UAbilityAssetCpp);
UAbilityAssetCpp::~UAbilityAssetCpp() {}
// ********** End Class UAbilityAssetCpp ***********************************************************

// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_build_U5M_Sync_LocalBuilds_PluginTemp_HostProject_Plugins_MMOKitCode_Source_MMOKitCode_AbilitySystem_AbilityAssetCpp_h__Script_MMOKitCode_Statics
{
	static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
		{ Z_Construct_UClass_UAbilityAssetCpp, UAbilityAssetCpp::StaticClass, TEXT("UAbilityAssetCpp"), &Z_Registration_Info_UClass_UAbilityAssetCpp, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAbilityAssetCpp), 2534698294U) },
	};
}; // Z_CompiledInDeferFile_FID_build_U5M_Sync_LocalBuilds_PluginTemp_HostProject_Plugins_MMOKitCode_Source_MMOKitCode_AbilitySystem_AbilityAssetCpp_h__Script_MMOKitCode_Statics 
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_build_U5M_Sync_LocalBuilds_PluginTemp_HostProject_Plugins_MMOKitCode_Source_MMOKitCode_AbilitySystem_AbilityAssetCpp_h__Script_MMOKitCode_3116612{
	TEXT("/Script/MMOKitCode"),
	Z_CompiledInDeferFile_FID_build_U5M_Sync_LocalBuilds_PluginTemp_HostProject_Plugins_MMOKitCode_Source_MMOKitCode_AbilitySystem_AbilityAssetCpp_h__Script_MMOKitCode_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_build_U5M_Sync_LocalBuilds_PluginTemp_HostProject_Plugins_MMOKitCode_Source_MMOKitCode_AbilitySystem_AbilityAssetCpp_h__Script_MMOKitCode_Statics::ClassInfo),
	nullptr, 0,
	nullptr, 0,
};
// ********** End Registration *********************************************************************

PRAGMA_ENABLE_DEPRECATION_WARNINGS
