// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
	Generated code exported from UnrealHeaderTool.
	DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/

#include "UObject/GeneratedCppIncludes.h"
#include "MMOKitCode/GameInstanceCpp.h"

PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeGameInstanceCpp() {}

// ********** Begin Cross Module References ********************************************************
ENGINE_API UClass* Z_Construct_UClass_UGameInstance();
MMOKITCODE_API UClass* Z_Construct_UClass_UGameInstanceCpp();
MMOKITCODE_API UClass* Z_Construct_UClass_UGameInstanceCpp_NoRegister();
MMOKITCODE_API UEnum* Z_Construct_UEnum_MMOKitCode_LogVerbosity();
UPackage* Z_Construct_UPackage__Script_MMOKitCode();
// ********** End Cross Module References **********************************************************

// ********** Begin Class UGameInstanceCpp Function UniversalCookie ********************************
struct Z_Construct_UFunction_UGameInstanceCpp_UniversalCookie_Statics
{
	struct GameInstanceCpp_eventUniversalCookie_Parms
	{
		FString ReturnValue;
	};
#if WITH_METADATA
	static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
		{ "Category", "Default" },
		{ "ModuleRelativePath", "GameInstanceCpp.h" },
	};
#endif // WITH_METADATA

// ********** Begin Function UniversalCookie constinit property declarations ***********************
	static const UECodeGen_Private::FStrPropertyParams NewProp_ReturnValue;
	static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function UniversalCookie constinit property declarations *************************
	static const UECodeGen_Private::FFunctionParams FuncParams;
};

// ********** Begin Function UniversalCookie Property Definitions **********************************
const UECodeGen_Private::FStrPropertyParams Z_Construct_UFunction_UGameInstanceCpp_UniversalCookie_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(GameInstanceCpp_eventUniversalCookie_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UGameInstanceCpp_UniversalCookie_Statics::PropPointers[] = {
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UGameInstanceCpp_UniversalCookie_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UGameInstanceCpp_UniversalCookie_Statics::PropPointers) < 2048);
// ********** End Function UniversalCookie Property Definitions ************************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UGameInstanceCpp_UniversalCookie_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UGameInstanceCpp, nullptr, "UniversalCookie", 	Z_Construct_UFunction_UGameInstanceCpp_UniversalCookie_Statics::PropPointers, 
	UE_ARRAY_COUNT(Z_Construct_UFunction_UGameInstanceCpp_UniversalCookie_Statics::PropPointers), 
sizeof(Z_Construct_UFunction_UGameInstanceCpp_UniversalCookie_Statics::GameInstanceCpp_eventUniversalCookie_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UGameInstanceCpp_UniversalCookie_Statics::Function_MetaDataParams), Z_Construct_UFunction_UGameInstanceCpp_UniversalCookie_Statics::Function_MetaDataParams)},  };
static_assert(sizeof(Z_Construct_UFunction_UGameInstanceCpp_UniversalCookie_Statics::GameInstanceCpp_eventUniversalCookie_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UGameInstanceCpp_UniversalCookie()
{
	static UFunction* ReturnFunction = nullptr;
	if (!ReturnFunction)
	{
		UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UGameInstanceCpp_UniversalCookie_Statics::FuncParams);
	}
	return ReturnFunction;
}
DEFINE_FUNCTION(UGameInstanceCpp::execUniversalCookie)
{
	P_FINISH;
	P_NATIVE_BEGIN;
	*(FString*)Z_Param__Result=P_THIS->UniversalCookie();
	P_NATIVE_END;
}
// ********** End Class UGameInstanceCpp Function UniversalCookie **********************************

// ********** Begin Class UGameInstanceCpp *********************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UGameInstanceCpp;
UClass* UGameInstanceCpp::GetPrivateStaticClass()
{
	using TClass = UGameInstanceCpp;
	if (!Z_Registration_Info_UClass_UGameInstanceCpp.InnerSingleton)
	{
		GetPrivateStaticClassBody(
			TClass::StaticPackage(),
			TEXT("GameInstanceCpp"),
			Z_Registration_Info_UClass_UGameInstanceCpp.InnerSingleton,
			StaticRegisterNativesUGameInstanceCpp,
			sizeof(TClass),
			alignof(TClass),
			TClass::StaticClassFlags,
			TClass::StaticClassCastFlags(),
			TClass::StaticConfigName(),
			(UClass::ClassConstructorType)InternalConstructor<TClass>,
			(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
			UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
			&TClass::Super::StaticClass,
			&TClass::WithinClass::StaticClass
		);
	}
	return Z_Registration_Info_UClass_UGameInstanceCpp.InnerSingleton;
}
UClass* Z_Construct_UClass_UGameInstanceCpp_NoRegister()
{
	return UGameInstanceCpp::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UGameInstanceCpp_Statics
{
#if WITH_METADATA
	static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
		{ "Comment", "/**\n * \n */" },
		{ "IncludePath", "GameInstanceCpp.h" },
		{ "ModuleRelativePath", "GameInstanceCpp.h" },
	};
	static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_LogVerbosity_MetaData[] = {
		{ "Category", "Default" },
		{ "ModuleRelativePath", "GameInstanceCpp.h" },
	};
#endif // WITH_METADATA

// ********** Begin Class UGameInstanceCpp constinit property declarations *************************
	static const UECodeGen_Private::FBytePropertyParams NewProp_LogVerbosity_Underlying;
	static const UECodeGen_Private::FEnumPropertyParams NewProp_LogVerbosity;
	static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UGameInstanceCpp constinit property declarations ***************************
	static constexpr UE::CodeGen::FClassNativeFunction Funcs[] = {
		{ .NameUTF8 = UTF8TEXT("UniversalCookie"), .Pointer = &UGameInstanceCpp::execUniversalCookie },
	};
	static UObject* (*const DependentSingletons[])();
	static constexpr FClassFunctionLinkInfo FuncInfo[] = {
		{ &Z_Construct_UFunction_UGameInstanceCpp_UniversalCookie, "UniversalCookie" }, // 557330200
	};
	static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048);
	static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
		TCppClassTypeTraits<UGameInstanceCpp>::IsAbstract,
	};
	static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UGameInstanceCpp_Statics

// ********** Begin Class UGameInstanceCpp Property Definitions ************************************
const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_UGameInstanceCpp_Statics::NewProp_LogVerbosity_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UGameInstanceCpp_Statics::NewProp_LogVerbosity = { "LogVerbosity", nullptr, (EPropertyFlags)0x0010000000010005, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UGameInstanceCpp, LogVerbosity), Z_Construct_UEnum_MMOKitCode_LogVerbosity, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_LogVerbosity_MetaData), NewProp_LogVerbosity_MetaData) }; // 3266534626
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UGameInstanceCpp_Statics::PropPointers[] = {
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UGameInstanceCpp_Statics::NewProp_LogVerbosity_Underlying,
	(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UGameInstanceCpp_Statics::NewProp_LogVerbosity,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UGameInstanceCpp_Statics::PropPointers) < 2048);
// ********** End Class UGameInstanceCpp Property Definitions **************************************
UObject* (*const Z_Construct_UClass_UGameInstanceCpp_Statics::DependentSingletons[])() = {
	(UObject* (*)())Z_Construct_UClass_UGameInstance,
	(UObject* (*)())Z_Construct_UPackage__Script_MMOKitCode,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UGameInstanceCpp_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UGameInstanceCpp_Statics::ClassParams = {
	&UGameInstanceCpp::StaticClass,
	nullptr,
	&StaticCppClassTypeInfo,
	DependentSingletons,
	FuncInfo,
	Z_Construct_UClass_UGameInstanceCpp_Statics::PropPointers,
	nullptr,
	UE_ARRAY_COUNT(DependentSingletons),
	UE_ARRAY_COUNT(FuncInfo),
	UE_ARRAY_COUNT(Z_Construct_UClass_UGameInstanceCpp_Statics::PropPointers),
	0,
	0x009000A8u,
	METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UGameInstanceCpp_Statics::Class_MetaDataParams), Z_Construct_UClass_UGameInstanceCpp_Statics::Class_MetaDataParams)
};
void UGameInstanceCpp::StaticRegisterNativesUGameInstanceCpp()
{
	UClass* Class = UGameInstanceCpp::StaticClass();
	FNativeFunctionRegistrar::RegisterFunctions(Class, MakeConstArrayView(Z_Construct_UClass_UGameInstanceCpp_Statics::Funcs));
}
UClass* Z_Construct_UClass_UGameInstanceCpp()
{
	if (!Z_Registration_Info_UClass_UGameInstanceCpp.OuterSingleton)
	{
		UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UGameInstanceCpp.OuterSingleton, Z_Construct_UClass_UGameInstanceCpp_Statics::ClassParams);
	}
	return Z_Registration_Info_UClass_UGameInstanceCpp.OuterSingleton;
}
UGameInstanceCpp::UGameInstanceCpp(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UGameInstanceCpp);
UGameInstanceCpp::~UGameInstanceCpp() {}
// ********** End Class UGameInstanceCpp ***********************************************************

// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_build_U5M_Sync_LocalBuilds_PluginTemp_HostProject_Plugins_MMOKitCode_Source_MMOKitCode_GameInstanceCpp_h__Script_MMOKitCode_Statics
{
	static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
		{ Z_Construct_UClass_UGameInstanceCpp, UGameInstanceCpp::StaticClass, TEXT("UGameInstanceCpp"), &Z_Registration_Info_UClass_UGameInstanceCpp, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UGameInstanceCpp), 3774820211U) },
	};
}; // Z_CompiledInDeferFile_FID_build_U5M_Sync_LocalBuilds_PluginTemp_HostProject_Plugins_MMOKitCode_Source_MMOKitCode_GameInstanceCpp_h__Script_MMOKitCode_Statics 
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_build_U5M_Sync_LocalBuilds_PluginTemp_HostProject_Plugins_MMOKitCode_Source_MMOKitCode_GameInstanceCpp_h__Script_MMOKitCode_2894180517{
	TEXT("/Script/MMOKitCode"),
	Z_CompiledInDeferFile_FID_build_U5M_Sync_LocalBuilds_PluginTemp_HostProject_Plugins_MMOKitCode_Source_MMOKitCode_GameInstanceCpp_h__Script_MMOKitCode_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_build_U5M_Sync_LocalBuilds_PluginTemp_HostProject_Plugins_MMOKitCode_Source_MMOKitCode_GameInstanceCpp_h__Script_MMOKitCode_Statics::ClassInfo),
	nullptr, 0,
	nullptr, 0,
};
// ********** End Registration *********************************************************************

PRAGMA_ENABLE_DEPRECATION_WARNINGS
